CONSTRUCTION OF SAH BVH TREES FOR RAY TRACING WITH THE USE OF GRAPHIC PROCESSORS
Lobachevsky State University, Department of Computer Software, Nizhni Novgorod; Post-Graduate Student
D. P. Sopin
Lobachevsky State University, Department of Computer Software, Nizhni Novgorod; Assistant
D. Y. Ulyanov
Alekseev State Technical University, Department of Computer Software, Nizhni Novgorod; Student
V. E. Turlapov
Lobachevsky State University, Department of Computer Software, Nizhni Novgorod;; Professor
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Abstract. A real-time algorithm of SAH BVH trees construction on graphic processors is developed. The algorithm allows for increase the visualization effectiveness for an order of magnitude as compared with analogues.
Keywords:
ray tracing, accelerating structure, SAH, BVH, dynamic scenes, graphic processor, OpenCL